
You get more SOUL for hitting enemies, which is useful for casting spells and healing. The description on this charm is pretty self-explanatory. Location: After killing the Elder Baldur, found at the end of the Ancestral Mound.Increases the amount of SOUL gained when striking an enemy with the nail. Description: Used by shamans to draw mo re SOUL from the world around t hem.This charm can be more effectively used with the Quick Slash and Fragile Strength charms to output a ton more damage, or the Quick Focus charm to get a quick heal during the invulnerability. Mostly useful in boss fights or against large groups of enemies that are hard to dodge, the charm gives some extra time to escape a situation or start swinging wildly. This charm increases the length of the invulnerability period that occurs after taking damage. Location: Bought from Sly in Dirtmouth for 200 Geo.Makes it easier to escape from dangerous situations. When recovering from damage, the bearer will remain invulnerable for longer. Mostly useful for grinding Geo to get the expensive early items like the Lumafly Lantern, this charm loses its usefulness late in the game after most items have already been bought. The swarm will pick up any Geo that you can't reach - like the coins that fall into spikes. This is a really helpful charm early on when you don't have quite enough Geo.

Location: Bought from Sly in Dirtmouth for 300 Geo.Useful for those who can't bear to leave anything behind, no matter how insignificant. Description: A swarm will follow the bearer and gather up any loose Geo.The winding passageways of the world can quickly confuse you, so it's a safe charm to have if you're not intending to get involved in any serious battles. While equipped, it will show the player's location on the map - making it primarily useful in learning the complex map of Hollow Knight. This charm is perfect for a first time playthrough. Location: After first encounter with Cornifer, it can be bought from Iselda in Dirtmouth for 220 Geo.Description: Whispers its location to the bearer whenever a map is open, allowing wanderers to pinpoint their current location.Master List of All Charms and Their Locations in Hollow Knight Wayward Compass When overcharmed, play carefully - as you will take double damage until you are no longer overcharmed.

If you attempt to equip a charm that uses more notches than you have, the game will refuse a few times before finally relenting and equipping the charm.

A risky concept, the ability to be "overcharmed" allows you to equip more charms than you should be able to. The notches that determine how many charms you can equip are not a hard cap.
